Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
425 | Stronghold Discipline | — |
425 | Volt Charge | — |
425 | Gravedig | — |
425 | Boggart Birth Rite | — |
425 | Boiling Blood | — |
425 | Alms of the Vein | — |
425 | Bellowing Bruiser // Beat a Path | — |
425 | Asphyxiate | — |
425 | Kickoff Celebrations | — |
425 | Thunder Salvo | — |
425 | Catalyst Elemental | — |
425 | Crippling Fatigue | — |
425 | Spare Dagger | — |
425 | Incriminate | — |
425 | Ancestral Statue | — |
425 | World-Weary | — |
425 | Minecart Daredevil // Ride the Rails | — |
425 | Blood Pet | — |
425 | Jack-o'-Lantern | — |
425 | Coffin Purge | — |
425 | Fissure Wizard | — |
425 | Welding Jar | — |
425 | Molten Birth | — |
425 | Merciless Resolve | — |
425 | Infernal Idol | — |