Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
475 | Anointer of Valor | — |
475 | Apprentice Wizard | — |
475 | Kill Shot | — |
475 | Gitaxian Anatomist | — |
475 | Dragonborn Looter | — |
475 | Thieving Otter | — |
475 | Captain of Umbar | — |
475 | Mantle of Tides | — |
475 | Sunlance | — |
475 | Inviolability | — |
475 | Azorius Cluestone | — |
475 | Glaring Aegis | — |
475 | Gold Pan | — |
475 | Environmental Sciences | — |
475 | Feldon's Cane | — |
475 | Repel the Darkness | — |
475 | Trapped in the Screen | — |
475 | Pondering Mage | — |
475 | Generous Gift | — |
475 | Circular Logic | — |
475 | Candletrap | — |
475 | Aerial Assault | — |
475 | Survivors' Encampment | — |
475 | Smite | — |
475 | Piercing Rays | — |