Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
101 | Agent of Horizons | 0.2 |
101 | Timberland Ancient | 0.2 |
101 | Living Airship | 0.2 |
101 | Smoke Teller | 0.2 |
101 | Merfolk of the Depths | 0.2 |
101 | Trapjaw Kelpie | 0.2 |
101 | Choking Vines | 0.2 |
101 | Apathy | 0.2 |
101 | Mechanozoa | 0.2 |
101 | Titanic Brawl | 0.2 |
101 | Stasis Cell | 0.2 |
101 | Slimebind | 0.2 |
101 | Dusyut Earthcarver | 0.2 |
101 | Ice Flan | 0.2 |
101 | Migrating Ketradon | 0.2 |
101 | Night Market | 0.2 |
101 | Claws of Wirewood | 0.2 |
101 | Capenna Express | 0.2 |
101 | Harbor Serpent | 0.2 |
101 | Cold-Water Snapper | 0.2 |
101 | Hapless Researcher | 0.2 |
101 | Shorecrasher Mimic | 0.2 |
101 | Accumulated Knowledge | 0.2 |
101 | Scaled Wurm | 0.2 |
101 | Jungle Delver | 0.2 |