Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
236 | Pseudodragon Familiar | — |
236 | Telling Time | — |
236 | Anticognition | — |
236 | Desecrated Earth | — |
236 | Dreadful as the Storm | — |
236 | Seekers' Squire | — |
236 | Deny Existence | — |
236 | Shimmerdrift Vale | — |
236 | Chill to the Bone | — |
236 | Rescind | — |
236 | Chilling Shade | — |
236 | Rune Snag | — |
236 | Frozen Solid | — |
236 | Run Ashore | — |
236 | Disruptor Wanderglyph | — |
236 | Roar of the Crowd | — |
236 | Heat Ray | — |
236 | Drelnoch | — |
236 | Traveler's Amulet | — |
236 | Expunge | — |
236 | Assassinate | — |
236 | Deny the Divine | — |
236 | Omen | — |
236 | Erratic Visionary | — |
236 | Arrester's Admonition | — |