Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
442 | Alchemist's Retrieval | — |
442 | Goblin Tunneler | — |
442 | Vulshok Morningstar | — |
442 | Go for Blood | — |
442 | Thriving Isle | — |
442 | Manakin | — |
442 | Crystal Slipper | — |
442 | Mark of Mutiny | — |
442 | Soul Read | — |
442 | Gimli's Axe | — |
442 | Rewind | — |
442 | Explosive Derailment | — |
442 | Cast into the Fire | — |
442 | Thalakos Seer | — |
442 | Glorious Gale | — |
442 | Pondering Mage | — |
442 | Unfathomable Truths | — |
442 | Sword Coast Serpent // Capsizing Wave | — |
442 | Explosive Entry | — |
442 | Gust of Wind | — |
442 | Telling Time | — |
442 | Countervailing Winds | — |
442 | Refute | — |
442 | Izzet Cluestone | — |
442 | Escape Tunnel | — |