Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
396 | Leonin Scimitar | — |
396 | Clockwork Condor | — |
396 | Avishkar Raceway | — |
396 | Strength in Numbers | — |
396 | Wose Pathfinder | — |
396 | Haze of Pollen | — |
396 | Feral Instinct | — |
396 | Edge of Autumn | — |
396 | Hunter's Blowgun | — |
396 | Warden of Geometries | — |
396 | Perimeter Patrol | — |
396 | Friendly Teddy | — |
396 | Embiggen | — |
396 | Antler Skulkin | — |
396 | Night Market Guard | — |
396 | Maraleaf Rider | — |
396 | Halo Hopper | — |
396 | Feed the Clan | — |
396 | Brave the Wilds | — |
396 | Natural State | — |
396 | Weapon Rack | — |
396 | Broken Fall | — |
396 | Borderland Ranger | — |
396 | Glass Asp | — |
396 | Crushing Vines | — |