Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
338 | Holdout Settlement | — |
338 | Survivors' Encampment | — |
338 | Orazca Relic | — |
338 | Campfire | — |
338 | Seer's Lantern | — |
338 | Goggles of Night | — |
338 | Armguard Familiar | — |
338 | Arms of Hadar | — |
338 | Birthday Escape | — |
338 | Aetherblade Agent // Gitaxian Mindstinger | — |
338 | Ecologist's Terrarium | — |
338 | Terrarion | — |
338 | Enter the Enigma | — |
338 | Rousing Read | — |
338 | Chainer's Edict | — |
338 | Stern Lesson | — |
338 | Paranoid Delusions | — |
338 | Foundry Inspector | — |
338 | Shire Terrace | — |
370 | Fallaji Archaeologist | -0.01 |
370 | Tidal Bore | -0.01 |
370 | Silver Raven | -0.01 |
370 | Quicksand | -0.01 |
370 | Hidden Necropolis | -0.01 |
370 | Cradle of the Accursed | -0.01 |