Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
66 | Manor Gate | 0.16 |
77 | Biomathematician | 0.15 |
77 | Kodama's Reach | 0.15 |
77 | Nature's Lore | 0.15 |
77 | Counterspell | 0.15 |
77 | Wingcrafter | 0.15 |
77 | Phantom Ninja | 0.15 |
83 | Tandem Lookout | 0.14 |
83 | Sporemound | 0.14 |
83 | Island | 0.14 |
83 | Night Soil | 0.14 |
83 | Eureka Moment | 0.14 |
83 | Magnifying Glass | 0.14 |
83 | Pirate's Prize | 0.14 |
83 | Cultivate | 0.14 |
91 | Druid's Deliverance | 0.13 |
91 | Return from the Wilds | 0.13 |
91 | Into the North | 0.13 |
94 | Jungleborn Pioneer | 0.12 |
94 | Tangled Islet | 0.12 |
94 | Curfew | 0.12 |
94 | Phantom Warrior | 0.12 |
94 | Aspiring Aeronaut | 0.12 |
94 | Palace Familiar | 0.12 |
94 | Spell Stutter | 0.12 |