Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
425 | Inflame | — |
425 | Mine Collapse | — |
425 | Zektar Shrine Expedition | — |
425 | Sanguinary Mage | — |
425 | Marut | — |
425 | Fountainport Bell | — |
425 | Introduction to Prophecy | — |
425 | Firemind Vessel | — |
425 | Heated Debate | — |
425 | Electric Revelation | — |
425 | Feldon's Cane | — |
425 | Simian Sling | — |
425 | Coalhauler Swine | — |
425 | Fiery Mantle | — |
425 | Yavimaya Steelcrusher | — |
425 | Marching Duodrone | — |
425 | Conjurer's Bauble | — |
425 | Torch Courier | — |
425 | You Come to the Gnoll Camp | — |
425 | Reckless Abandon | — |
425 | Whirling Strike | — |
425 | Sparring Collar | — |
425 | Seize Opportunity | — |
425 | Strangle | — |
425 | Martyr of Ashes | — |