Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
435 | Spike Worker | — |
435 | Wurmskin Forger | — |
435 | Ancient Stirrings | — |
435 | Soul Read | — |
435 | Dragonscale Boon | — |
435 | Clockspinning | — |
435 | Stonewood Invoker | — |
435 | Deconstruct | — |
435 | Spike Colony | — |
435 | Weapon Rack | — |
435 | Bury in Books | — |
435 | Mantle of Tides | — |
435 | Survivors' Bond | — |
435 | Depth Charge Colossus | — |
435 | Encrust | — |
435 | Phase Dolphin | — |
435 | Giant Growth | — |
435 | Coastal Bulwark | — |
435 | Foresee | — |
435 | Quandrix Pledgemage | — |
435 | Thornwood Falls | — |
435 | Fell the Pheasant | — |
435 | Pause for Reflection | — |
435 | Havenwood Wurm | — |
435 | Spellkeeper Weird | — |