Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
152 | Hold for Ransom | 0.08 |
152 | Wall of Glare | 0.08 |
152 | Break the Spell | 0.08 |
152 | Fountainport Bell | 0.08 |
180 | Drogskol Infantry // Drogskol Armaments | 0.07 |
180 | Guided Strike | 0.07 |
180 | Era of Enlightenment // Hand of Enlightenment | 0.07 |
180 | Dog Umbra | 0.07 |
180 | Inviolability | 0.07 |
180 | Realmbreaker's Grasp | 0.07 |
180 | Survive the Night | 0.07 |
180 | Bronze Walrus | 0.07 |
180 | Prison Sentence | 0.07 |
180 | Introduction to Annihilation | 0.07 |
180 | Unstable Obelisk | 0.07 |
180 | Union of the Third Path | 0.07 |
180 | Guardian Idol | 0.07 |
180 | Warped Landscape | 0.07 |
180 | Sunbeam Spellbomb | 0.07 |
180 | Hobble | 0.07 |
180 | Wings of Hubris | 0.07 |
180 | Aura Blast | 0.07 |
180 | Lotus-Eye Mystics | 0.07 |
180 | Skittering Surveyor | 0.07 |
180 | Citizen's Arrest | 0.07 |