Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
471 | Ichthyomorphosis | — |
471 | Force Spike | — |
471 | Gleeful Sabotage | — |
471 | Captivating Cave | — |
471 | Adventurous Impulse | — |
471 | Ainok Guide | — |
471 | Make Disappear | — |
471 | Ice Out | — |
471 | Adaptive Sporesinger | — |
471 | Mirkwood Spider | — |
471 | Viridian Joiner | — |
471 | Manor Gate | — |
471 | Yavimaya Sapherd | — |
471 | Escape Tunnel | — |
471 | Quicksand | — |
471 | Horseshoe Crab | — |
471 | Surgical Skullbomb | — |
471 | Tolarian Winds | — |
471 | Lose Focus | — |
471 | Depth Charge Colossus | — |
471 | Bombadil's Song | — |
471 | Commune with the Gods | — |
471 | Arcane Flight | — |
471 | Ulvenwald Captive // Ulvenwald Abomination | — |
471 | Elven Cache | — |