Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
355 | Campfire | — |
355 | Spell Stutter | — |
355 | Mind Games | — |
355 | Firemind Vessel | — |
355 | Slagwurm Armor | — |
355 | Basilisk Gate | — |
355 | Train of Thought | — |
355 | Psychic Strike | — |
355 | Specter of the Fens | — |
355 | Prophetic Prism | — |
355 | Gryff Vanguard | — |
355 | Mesmeric Fiend | — |
355 | Nezumi Informant | — |
355 | Necrogen Spellbomb | — |
355 | Cavern Whisperer | — |
355 | Pharika's Libation | — |
355 | Snooping Newsie | — |
355 | Vanquish the Weak | — |
355 | Deadly Derision | — |
355 | Darksteel Ingot | — |
355 | Twisted Abomination | — |
355 | Bronze Walrus | — |
355 | Capture Sphere | — |
355 | Siren's Ruse | — |
355 | Unnatural Endurance | — |