Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
457 | Conduit Pylons | -0.01 |
457 | Whirling Strike | -0.01 |
457 | Hijack | -0.01 |
457 | Hoarding Ogre | -0.01 |
457 | Quarrel's End | -0.01 |
457 | Goblin War Strike | -0.01 |
457 | Ur-Golem's Eye | -0.01 |
457 | Swarming Goblins | -0.01 |
457 | Forgotten Cave | -0.01 |
457 | Thrill of Possibility | -0.01 |
457 | Smash to Smithereens | -0.01 |
457 | Strangle | -0.01 |
457 | Akki Ember-Keeper | -0.01 |
457 | Desert | -0.01 |
457 | Might of the Meek | -0.01 |
457 | Bronze Walrus | -0.01 |
457 | Skittering Surveyor | -0.01 |
457 | Adventuring Gear | -0.01 |
457 | Akroan Crusader | -0.01 |
457 | Stolen Vitality | -0.01 |
457 | Myr Sire | -0.01 |
457 | Betrothed of Fire | -0.01 |
457 | Myr Retriever | -0.01 |
457 | Spawning Breath | -0.01 |
457 | Ratcatcher Trainee // Pest Problem | -0.01 |