Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
542 | Return Triumphant | 0.01 |
542 | Heron of Hope | 0.01 |
542 | Plains | 0.01 |
542 | Shield of Duty and Reason | 0.01 |
542 | Vault Robber | 0.01 |
542 | Staunch Throneguard | 0.01 |
542 | Parish-Blade Trainee | 0.01 |
542 | Mask of Law and Grace | 0.01 |
542 | Fortifying Provisions | 0.01 |
542 | Alchemist's Vial | 0.01 |
611 | Goldhound | — |
611 | Now for Wrath, Now for Ruin! | — |
611 | Molten Gatekeeper | — |
611 | Indoctrination Attendant | — |
611 | Ichorclaw Myr | — |
611 | Guardian of the Guildpact | — |
611 | Forbidden Friendship | — |
611 | Tenth District Legionnaire | — |
611 | Tocasia's Dig Site | — |
611 | Expel | — |
611 | Beaming Defiance | — |
611 | Darksteel Axe | — |
611 | Magnifying Glass | — |
611 | Soltari Visionary | — |
611 | Resurrection | — |