Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
312 | Sunfire Torch | — |
312 | Tomakul Scrapsmith | — |
312 | Ravaged Highlands | — |
312 | Timberland Ruins | — |
312 | In the Presence of Ages | — |
312 | Rumbling Rockslide | — |
312 | Hedron Scrabbler | — |
312 | Halo Scarab | — |
312 | Rot Shambler | — |
312 | Fireslinger | — |
312 | Sparring Collar | — |
312 | Friendly Teddy | — |
312 | Seismic Shift | — |
312 | Runed Servitor | — |
312 | Marauding Dreadship | — |
312 | Kickoff Celebrations | — |
312 | Tectonic Rift | — |
312 | Quick-Draw Dagger | — |
312 | Lightning Reflexes | — |
312 | Conscripted Infantry | — |
312 | Blitzball | — |
312 | Seize Opportunity | — |
312 | Harried Spearguard | — |
312 | Molten Gatekeeper | — |
312 | Tinder Wall | — |