Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
607 | Crash of Rhinos | — |
607 | Blazing Salvo | — |
607 | Spoils of Victory | — |
607 | Maze's Mantle | — |
607 | Viridian Betrayers | — |
607 | Marsh Viper | — |
607 | Arcane Spyglass | — |
607 | Quick Draw | — |
607 | Heaped Harvest | — |
607 | Child of the Volcano | — |
607 | Disintegrate | — |
607 | Oread of Mountain's Blaze | — |
607 | Voldaren Stinger | — |
607 | Turntimber Grove | — |
607 | You Come to the Gnoll Camp | — |
607 | Arcbound Slasher | — |
607 | Basilisk Gate | — |
607 | Jalum Tome | — |
607 | Crimson Kobolds | — |
607 | Sandstorm | — |
607 | Ranger's Longbow | — |
607 | Fountainport Bell | — |
607 | Akoum Hellhound | — |
607 | Rubblebelt Maverick | — |
607 | Setessan Training | — |