Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
522 | Orcish Hellraiser | — |
522 | Vault Robber | — |
522 | Bathe in Dragonfire | — |
522 | Nahiri's Stoneblades | — |
522 | Gargadon | — |
522 | Looming Spires | — |
522 | Built to Smash | — |
522 | Spikewheel Acrobat | — |
522 | Maze Rusher | — |
522 | Immolating Souleater | — |
522 | Overload | — |
522 | Fury Charm | — |
522 | Touch of the Void | — |
522 | Burn Trail | — |
522 | Plundering Pirate | — |
522 | You Come to the Gnoll Camp | — |
522 | Burn Bright | — |
522 | Arena Athlete | — |
522 | Heightened Reflexes | — |
522 | Samut's Sprint | — |
522 | Underworld Rage-Hound | — |
522 | Hero of the Games | — |
522 | Unstable Obelisk | — |
522 | Fit of Rage | — |
522 | Cave Sense | — |