Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
427 | Run Away Together | — |
427 | Daggermaw Megalodon | — |
427 | Geyser Drake | — |
427 | Crypsis | — |
427 | Serpentine Curve | — |
427 | Boing! | — |
427 | Unexplained Disappearance | — |
427 | Water Wings | — |
427 | Urza's Tower | — |
427 | Cloudpost | — |
427 | Fountainport Bell | — |
427 | Refocus | — |
427 | Deduce | — |
427 | Whiplash Trap | — |
427 | Cradle of Safety | — |
427 | Capture Sphere | — |
427 | Parcel Myr | — |
427 | Flight Spellbomb | — |
427 | Decanter of Endless Water | — |
427 | Startling Development | — |
427 | Remove Soul | — |
427 | Diplomatic Immunity | — |
427 | Steel Wall | — |
427 | One-Eyed Scarecrow | — |
427 | See Beyond | — |