Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
1115 | Dirge of Dread | -0.02 |
1115 | Corrupt | -0.02 |
1115 | Dunland Crebain | -0.02 |
1115 | Jhessian Zombies | -0.02 |
1115 | Tasigur's Cruelty | -0.02 |
1115 | Abnormal Endurance | -0.02 |
1115 | Venomous Changeling | -0.02 |
1115 | Nezumi Informant | -0.02 |
1115 | Demonic Gifts | -0.02 |
1115 | Geistwave | -0.02 |
1115 | Promising Vein | -0.02 |
1115 | Nocturnal Feeder | -0.02 |
1115 | Traveler's Amulet | -0.02 |
1115 | Bladed Battle-Fan | -0.02 |
1115 | Fade Away | -0.02 |
1115 | Man-o'-War | -0.02 |
1115 | Of One Mind | -0.02 |
1115 | Refurbished Familiar | -0.02 |
1115 | You See a Guard Approach | -0.02 |
1115 | Faerie Mechanist | -0.02 |
1115 | Surgical Skullbomb | -0.02 |
1115 | Lose Focus | -0.02 |
1115 | Holdout Settlement | -0.02 |
1115 | Nezumi Linkbreaker | -0.02 |
1115 | Mistvein Borderpost | -0.02 |