Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
245 | Lawless Broker | — |
245 | Great Hall of the Citadel | — |
245 | Arrester's Admonition | — |
245 | Boing! | — |
245 | Temporal Cleansing | — |
245 | Rat Out | — |
245 | Hired Torturer | — |
245 | Flatten | — |
245 | Torment | — |
245 | Convolute | — |
245 | Extract a Confession | — |
245 | Meat Locker // Drowned Diner | — |
245 | Spontaneous Mutation | — |
245 | Reject | — |
245 | Spiketail Drakeling | — |
245 | Cerebral Confiscation | — |
245 | Parasitic Strix | — |
245 | Gruesome Deformity | — |
245 | Frightcrawler | — |
245 | Order of the Ebon Hand | — |
245 | Burrog Befuddler | — |
245 | Tattered Haunter | — |
245 | Run Out of Town | — |
245 | Fate Transfer | — |
245 | Dream Thrush | — |