Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
126 | Sea Gate Banneret | 0.13 |
126 | Secure the Scene | 0.13 |
126 | Inspired Charge | 0.13 |
126 | Ballynock Trapper | 0.13 |
126 | Yavimaya Steelcrusher | 0.13 |
126 | Seize the Spoils | 0.13 |
126 | Bandage | 0.13 |
126 | Sun Clasp | 0.13 |
126 | Mogg War Marshal | 0.13 |
126 | Expose Evil | 0.13 |
126 | Vessel of Ephemera | 0.13 |
126 | Gaze of Justice | 0.13 |
126 | Acrobatic Leap | 0.13 |
126 | Dragonfly Suit | 0.13 |
126 | Chimney Rabble | 0.13 |
126 | Raiders' Karve | 0.13 |
126 | Goatnap | 0.13 |
126 | Alley Evasion | 0.13 |
126 | Field Surgeon | 0.13 |
126 | Portent of Betrayal | 0.13 |
126 | Cut Short | 0.13 |
126 | Orcish Vandal | 0.13 |
126 | Marut | 0.13 |
126 | Pack's Betrayal | 0.13 |
126 | Lose Calm | 0.13 |