Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
1 | Circuits Act | 0.99 |
2 | Fractured Powerstone | 0.98 |
2 | Mine Collapse | 0.98 |
2 | Ratcatcher Trainee // Pest Problem | 0.98 |
5 | Barrage of Boulders | 0.97 |
5 | Rousing of Souls | 0.97 |
5 | Clowning Around | 0.97 |
5 | Magmatic Sinkhole | 0.97 |
5 | Tinker's Tote | 0.97 |
10 | Pack Attack | 0.96 |
10 | Cosmotronic Wave | 0.96 |
10 | Martial Impetus | 0.96 |
13 | Ral's Reinforcements | 0.95 |
13 | Uncaged Fury | 0.95 |
13 | Rally at the Hornburg | 0.95 |
13 | Goblin Wizardry | 0.95 |
17 | Wyrm's Crossing Patrol | 0.94 |
17 | You're Confronted by Robbers | 0.94 |
17 | Prismatic Lens | 0.94 |
20 | Beetleback Chief | 0.93 |
20 | Triplicate Spirits | 0.93 |
20 | Angelic Purge | 0.93 |
20 | Springleaf Drum | 0.93 |
20 | Witch's Mark | 0.93 |
20 | Goblin Chirurgeon | 0.93 |