Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
422 | Clockwork Fox | — |
422 | Blight Sickle | — |
422 | Seize the Secrets | — |
422 | Campfire | — |
422 | Swirling Sandstorm | — |
422 | Survivors' Encampment | — |
422 | Iron Apprentice | — |
422 | Bring the Ending | — |
422 | Urza's Rebuff | — |
422 | Thought Collapse | — |
422 | Robe of Mirrors | — |
422 | Unauthorized Exit | — |
422 | Aegis Turtle | — |
422 | Tempest Angler | — |
422 | Dune Mover | — |
422 | Sibling Rivalry | — |
422 | Decanter of Endless Water | — |
422 | Disrupt | — |
422 | Aspirant's Ascent | — |
422 | Jilt | — |
422 | Artificer's Epiphany | — |
422 | Spell Stutter | — |
422 | Steady Progress | — |
422 | Ragged Playmate | — |
422 | Searchlight Companion | — |