Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
625 | Blood Pact | -0.04 |
625 | Prismatic Lens | -0.04 |
625 | Eaten Alive | -0.04 |
625 | Sudden Breakthrough | -0.04 |
625 | Barren Moor | -0.04 |
625 | Grab the Prize | -0.04 |
625 | Cast Down | -0.04 |
625 | Crashing Drawbridge | -0.04 |
625 | Return to Action | -0.04 |
625 | Abyssal Gatekeeper | -0.04 |
625 | Demonic Gifts | -0.04 |
625 | Murder | -0.04 |
625 | Gravedigger | -0.04 |
625 | Dimir House Guard | -0.04 |
625 | Go for the Throat | -0.04 |
625 | First Day of Class | -0.04 |
625 | Mortician Beetle | -0.04 |
625 | Patron of the Arts | -0.04 |
625 | Cathartic Reunion | -0.04 |
625 | Tragic Slip | -0.04 |
625 | Monastery Swiftspear | -0.04 |
647 | Wrenn's Resolve | -0.05 |
647 | Accursed Marauder | -0.05 |
647 | Phyresis | -0.05 |
647 | Electric Revelation | -0.05 |