Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
472 | Vault Robber | — |
472 | Young Red Dragon // Bathe in Gold | — |
472 | Bladebrand | — |
472 | Chain Lightning | — |
472 | Leather Armor | — |
472 | Forever Young | — |
472 | Ghirapur Gearcrafter | — |
472 | Eternal Thirst | — |
472 | Wrecking Ball | — |
472 | Breathe Your Last | — |
472 | Wither and Bloom | — |
472 | Hazardous Blast | — |
472 | Heap Gate | — |
472 | Unholy Heat | — |
472 | Aphotic Wisps | — |
472 | Orazca Relic | — |
472 | Geothermal Bog | — |
472 | Cremate | — |
472 | Tuktuk Rubblefort | — |
472 | Falkenrath Celebrants | — |
472 | Marut | — |
472 | Rapacious Dragon | — |
523 | Cuombajj Witches | -0.01 |
523 | Mirrodin Avenged | -0.01 |
523 | Haunt of the Dead Marshes | -0.01 |