Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
682 | Case the Joint | — |
682 | Tazeem Roilmage | — |
682 | Lumithread Field | — |
682 | Great Hall of the Citadel | — |
682 | Oppressive Rays | — |
682 | Cooped Up | — |
682 | Survive the Night | — |
682 | Faerie Miscreant | — |
682 | Shire Terrace | — |
682 | Soulsworn Jury | — |
682 | Aven Fogbringer | — |
682 | Mighty Leap | — |
682 | Paladin's Shield | — |
682 | Press for Answers | — |
682 | Astral Confrontation | — |
682 | Traveler's Amulet | — |
682 | Voiceless Spirit | — |
682 | Moment of Silence | — |
682 | Regent's Authority | — |
682 | Law-Rune Enforcer | — |
682 | Bound in Gold | — |
682 | Flight of Fancy | — |
682 | Intercessor's Arrest | — |
682 | Eriette's Lullaby | — |
682 | Azorius Arrester | — |