Synergy is a rough depiction of how well and uniquely a card pairs with a commander. Read more on the About page.
# | Card | Synergy |
---|---|---|
400 | Unruly Mob | — |
400 | Swift Response | — |
400 | Forsake the Worldly | — |
400 | Infectious Inquiry | — |
400 | Culling the Weak | — |
400 | Martial Impetus | — |
400 | Prophetic Prism | — |
400 | Crypt Incursion | — |
400 | Okiba Reckoner Raid // Nezumi Road Captain | — |
400 | Vampire Spawn | — |
400 | Duress | — |
400 | Bone Picker | — |
400 | Revoke Existence | — |
400 | Foreboding Fruit | — |
400 | Late to Dinner | — |
400 | Celestial Unicorn | — |
400 | Driver of the Dead | — |
400 | Tithing Blade // Consuming Sepulcher | — |
400 | Ashnod's Intervention | — |
400 | Syndicate Enforcer | — |
400 | Dark Ritual | — |
400 | Minimus Containment | — |
400 | Ashnod's Altar | — |
424 | Extract a Confession | -0.01 |
424 | Militia Bugler | -0.01 |